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Reviews for "The Guardian Chapter 2"

Enjoyed it.

The gameplay is smooth, fast paced, and the graphics are AWESOME.

One criticism I have is that this game is shamelessly WAY TOO much like zelda. I can let go of a few similarities but the paralells between this game and a link to the past are shameless.

Other than that this game raises the bar for quality of a game for all flash games. I look foreward to seeing more!

UknownXL responds:

Thanks for the review! We will definitely differentiate it more in chapter 3.

Ooh yea!

Really good game, dude. I really enjoyed playing this, and will definitely be back to finish. I feel this was a MAJOR improvement from chapter 1, which I played just before this one. Graphics, controls, just about everything. I hated always having to switch to the mouse just to equip and use my sword. Also, this one looks to be a helluva lot longer, as well. Really good job with this, brochacho.

UknownXL responds:

Its alot longer. Im glad you enjoyed it.

hammer time

enjoying the game greatly, however was wondering how many times I have to hammer the mole...I'm at about 150 now and not making any progress

UknownXL responds:

You need to hit him with the sword after stunning him with the hammer.

LOVED IT LOVED IT LOVED IT LOVED IIIIIT

ps i have all but third/fourth sword

WHERE R THEY

UknownXL responds:

3rd sword is in the blacksmith nightmare.

Boss fights usually devolve into fighting the control lag, and having it walk you straight into the opponent. Precision positioning and good reflexes are of no use because of the lag. It's a fight about lucky shots and stocking potions.

At a guess, the boss & monster routine has a memory leak and the flash engine garbage collection behaves poorly with this, causing the lag. The author suggests saving and reloading to fix the lag, but this "fix" only lasts a few seconds, a minute at best. It also restarts battles in while losing the spent health potions.

I'd give it a 5 stars if the author had not given up on fixing the bugs. As is, it's hardly playable.