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Reviews for "Zombie Society - Dead Detective"

wow. this is an amaizing game that really emulates accurately the experience of playing a retro point and click game. it is a great game however i would like to know the amount of pixels by pixels in the frames since i am making my own game and that information would be useful.

Muja responds:

Thank you!
I'll be honest, though: I made the art art with Animate CC and its tool for pixel drawing, and more often than not the ratio isn't perfect.

Anyway, the screen size I've used is 820x480, but I used pixel double in size, so the real amount of pixels by pixels shoould be 420x240.

Hope that helps!

Hey, you are back. And with an astonishing new puzzle game that is. Ready to get our detective sense tingling. I definitely enjoyed playing the first Zombie Society, even though I was rather confused by the ending, so normally I was very interested into playing it's prequel. Despite the different style it was a rather fun and enjoyable game, once you got used to it. The way the clues and deductions work to solve the case is very neat and interestingly made. The story of the zombie society, although it's still hard to grasp, becomes slightly more clear, and we found out more about detective Margh. I didn't really like the return to the dialogue option when question witnesses.. felt like I had to go an extra click through for no reason, as well as there seems to be an apparent bug that doesn't give you the achievement for the first deduction. You can see more about my ideas in the let's play video I made right here: https://youtu.be/ko1thR3SGN0 . This one is a bit longer than usual, and I actually didn't finish it right away, so you will have to stay tunned for part 2. All in all a very solid game... looking forward for more like this.

Muja responds:

Hello! I've already watched your video yesterday, it's a lot of fun to see other people play a game you've made :D

It's true, I tend to leave some parts of the story and some rules of *my* zombie world to the player's interpretation, mainly because I don't like to over-explain. But just to clear a few doubts you had,
- zombies are dumb, but a better way to put it would be "dumber than when they were alive". An intelligent man that turns into a zombie would still be smarter than the average undead. That says a lot about Margh. Afterall, we know from the comics trilogy that he was one of the leaders of the "rebels faction" when he was alive, he had to be a resourceful man.
Plus, there's also the fact that zombies tend to become dumber over time (that's also why they feel the need to eat brains); Margh and Mitsk died recently, Ghvnn has been dead for centuries.
- Do zombies have psychiatrists? Yes, they have. Do they really need them? Of course not! Zombie Society mimicks the society of the livings, but it's pointless most of the time. You can consider this as an irrational attempt by the zombies to feel alive again. As a general rule, they tend to do what they did before they died, even though it no longer makes sense.

With that out of the way, I also want to reassure you that the next game will eliminate that extra click you need to interrogate a suspect about the evidence. I honestly don't know how I could miss such an evident design mistake.

Thank you for your review!

Okay, so I'm not going to lie, I was a little skeptical of this game when I clicked on it. But turns out it's really a fantastic game. The graphics are rough but, it's suited for the game. If you changed them in any way it would probably ruin it. The game play was easy enough, but it was challenging. If you think you've done it all go back and re-look at stuff. I'm giving it 4.5 stars because I did have some difficulty with the movement's they weren't as fluid as I hoped. getting him to go where i wanted him to took a few clicks but once i hit the right spot he moved..... may be an error on my part however. But over all I really enjoyed this game.

Muja responds:

Thank you for your review!
As a matter of fact, many of the issues you find in this game have been fixed in the following episodes. I assume you've alreay played them, but if you haven't, there are two more episodes to this series - and more are on their way!

Looks like there's another Italian around here...

I was honestly not expecting that much from this series, but oh boy was I wrong!
The premise is definitely interesting. Watching the small bits of how the world works is always enjoyable.
The game itself has solid gameplay, nice characters, funny dialogue, great art and SFX. It's also really challenging.
It has a few bugs, like the "One out of Two" medal (I have tried to fail only one of the deductions, but it really doesn't want to give it to me), or that old Firefox thing.
I absolutely love the way you portrayed the action in this game, and the way you get tips is nice too (Usually, I'd see the smart detective guy asking the dumb assistant for tips). Already played the Nine Deaths Cat, can't wait to play Death after death and Walls can bleed!
The only thing negative remark I have is the extremely tedious process of double-checking the evidence you found for each possible informer. I don't know if this is already a thing, but maybe you could add an option to mark certain evidence as NEW, or IMPORTANT?

Overall, this is a great game, and I can't wait to see what you can come up with.

Muja responds:

Thank you a lot for your nice review!
And, as a matter of fact, the issues you've found have been addressed in the following episodes!
(especially the double-checking of evidence during an interrogation)

this is one of the best games i have played on newgrounds one issue though when i tried to load my game it just gave me a black screen with the zombie detective walking in the bottom right corner and never loaded.

also the "one out of two" medal is impossible to get i tried hundreds of times and i don't know what i'm doing wrong.