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Reviews for "Running VoltGun"

great game 5/5 :D

Amazing retro game as always!

sometimes have much colors cant see almost nothing!!! :C
BUT amazing game bro really cool
laggy but amazing!!!

9/10

im trying end that #$#$%%^^ Lava LVL!!! >.< hard af but lets go i can!!!

A great action game with decent platforming and elements from many known games. The protagonist's design slightly reminds me of Sparkster, the bosses look like Sonic boss fights, music sounds a lot like what you would expect from a Genesis/Mega Drive game and all in all the game is awesome, especially considering it was made in under 72 hours.

I loved the battery system and how it worked not only for the player, but also for the bosses, as they spend battery even when they attack you, in a full game with more levels, this mechanic could be explored and expanded in many interesting ways, so I love how you chose to implement the LD39 theme in that regard.

I didn't experience any of the lag people commented on, but I had a few issued with some design choices. First level was 10/10, great introduction to the game and how it worked, but level 2 has too many colors in the background, making it hard to tell not only where you are, but also where enmies and enemy shots are. On level 3, right after the rising lava section, there's a drop where you can't clearly see there's gonna be more lava right below you, and it can be frustrating not dashing out of it right away because you were not aware of the danger below. Also, customizable controls would have been nice, but that's just a minor rant, the default controls were fine (although, a double-tap dash could also have made dashing better for a lot of people).

All in all, awesome game, and I'm giving it 4.5 for making it so good in such a short deadline, loved it.

i'm not aware of an engine that doesn't make controller support really easy.

hate playing platformers like this with keyboard. controller is vastly superior.