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Reviews for "The Guardian Chapter 2"

It's really good.

The artwork is excellent.

But it needs a little more originality, it's too much of a callback to Legend of Zelda: A Link to the Past. How about instead of a sword and shield the hero wields a scythe that has an umbrella/camerashutter-like blade hidden inside to act as a shield for defending?

Also, I attacked a few things with the hope that some things would break or whatever. Could use a few secrets, like secret items that help expand on the world that our hero is in.

Overall, great game, just needs more originality and/or more combinations of ideas (Resident Evil Outbreak 1&2 used the idea of secret items to elaborate on the characters and the world in which they were in.)

UknownXL responds:

Good ideas and feedback. I will definitely work on that for the next one.

Not bad not bad at all

the story is ok the art is ok but the gameplay sucks a little but f it im just goin to give you a 10/10 and a 4/5.

good

Your game is really good (exept for the lag problem, but i got a trick, i close the game and open it again)

but i got block on the 3rd dongeon, i got the secret code but i got nowhere to use it, the door on teh right is locked and i look everiwhere in the other

ps: sorry for my bad english

UknownXL responds:

There are keys in various rooms. If you need help check out the guide.

hammer time

enjoying the game greatly, however was wondering how many times I have to hammer the mole...I'm at about 150 now and not making any progress

UknownXL responds:

You need to hit him with the sword after stunning him with the hammer.

Very good, but...

I haven't had the movement glitch the others did. maybe its there computers versions of flash or browsers lol. but You forgot to mention the pub in your walkthrough. not a terrible thing. but it took my dumb ass quite a while to figure out lol.

UknownXL responds:

Thanks for the review. The movement glitch is not the game. Its something that is very common when playing an as2 game. If you moving and manage to click outside of the box your character will continue to move in that direction until you click on the box again.